Crowd Artists populate scenes with large amounts of agents in Houdini.
This ranges from huge battlefields and sprawling cities, to animal herds, flocks of birds and fish, epic space battles, zombie apocalypses and everything in between!
A solid knowledge of Houdini
A background in crowd simulation methods
Technical background using Python and VEX
Experience in a VFX production pipeline
Simulation experience
Problem solving skills
TO BE ELIGIBLE FOR REMOTE WORK YOU MUST RESIDE IN LONDON
